Selected Publications ( * indicates doctoral student authors)

McLaughlin, A. C., Gandy, M., Allaire, J. C., & Whitlock, L. A. (2012). Putting fun into aging – overcoming usability and motivational issues in video games for older adults. Ergonomics in Design. 20: 13-20. pdf

*Whitlock, L., McLaughlin, A., & Allaire, J.C. (2012). Individual Differences in Response to Cognitive Training: Using a Multi-modal, Attentionally Demanding Game-Based Intervention Computers in Human Behavior. Computers in Human Behavior. 28(4), 1091–1096. pdf

Selected Presentations

*Levy, L.M., Gandy, M., *Solomon, R., McLaughlin, A., Allaire, J.C., & *Whitlock, L.A. (2012). Fear of Failure: Gender Differences in Older Adult Gamers. Poster presented at the Foundations of Digital Games Conference, Raleigh, NC. pdf

*LaPorte, L., McLaughlin, A., Allaire, J.C., Whitlock, L.A., *Trujillo, A. K., & Gandy, M.A. (2012) Motor skill acquisition in older adults using an interactive gaming console: A case study. Poster presented at the Cognitive Aging Conference, Atlanta, GA. pdf

*Trujillo, A.K., *Whitlock, L,A., *LaPorte, L.,  Allaire, J.C.,  McLaughlin, A.,  & Gandy, M. (2012). Video Games and Cognitive Training: Does Making the Game More Demanding Improve Training Gain? Poster presented at the Cognitive Aging Conference, Atlanta, GA. pdf

*Whitlock, L. A.,  *LaPorte, L., McLaughlin, A., Allaire, J. C., & *Trujillo, A. K., Gandy, M.A. (2012). A Proposed Model of the Components of Successful Video Game-Based Cognitive Interventions for Older Adults. Poster presented at the Cognitive Aging Conference, Atlanta, GA. pdf

*Patterson, T. R., *Trujillo, A. K., *Whitlock, L. A., Allaire, J. C., McLaughlin, A., & Gandy, M. (2011). Older adults and video-games: The relationship between previous gaming experience and cognitive performance. Poster presented at the 64th meeting of the Gerontological Society of America, Boston, MA. pdf

*Trujillo, A. K., *Whitlock, L. A., *Patterson, T. R., McLaughlin, A., Allaire, J. C., & Gandy, M. (2011). Benefits of playing a complex video game on cognitive functioning in older adults. Poster presented at the 64th meeting of the Gerontological Society of America, Boston, MA. pdf

*Whitlock, L. A., *Patterson, T. R.,*Trujillo, A. K., McLaughlin, A. C., Gandy, M., & Allaire, J.C. (2011). Older adults’ perception of the benefits associated with video game play. Poster presented at the 64th meeting of the Gerontological Society of America, Boston, MA. pdf

GTG Lab Presentation at the East Coast Game Conference

[slideshare id=12777981&doc=videogamescanmakeyousmarter-13359951413384-phpapp02-120502164717-phpapp02&w=250]

 

 

This material is based upon work supported by the National Science Foundation under Grant No. 0905127